Prompt-led drafting
Pick for a visual prototype; use conditionally for an internal utility; do not treat generated output alone as a production release.
Works well
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Makes layout and interaction ideas tangible before you settle on an implementation.
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Helps a non-specialist describe the desired behavior and spot obvious mismatches in a preview.
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Can draft repetitive interface code for a developer to inspect and adapt.
Trade-offs
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A convincing preview does not establish accessibility, security, or correct behavior.
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Changes can introduce inconsistent patterns if nobody understands the existing code.
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An internal utility still needs review before it touches sensitive records.
Developer-led implementation
Pick for a production feature; use for internal tools with consequential data; reserve a full build for prototypes that need it.
Works well
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Lets a developer trace requirements through architecture, tests, and deployment.
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Supports deliberate decisions about permissions, error handling, and long-term maintenance.
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Makes it easier to diagnose a failure when the team knows why each dependency exists.
Trade-offs
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A throwaway mockup may not justify detailed architecture before its purpose is clear.
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Hand-written code can still be insecure, inaccessible, or poorly tested.
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Building everything manually may slow early exploration without improving the final decision.